![]() ![]() ![]() ![]() The add-on lasted about three hours for me versus eight for the original release, though part of that differential comes from the fact that Keith gains money directly from Valkyrie‘s story missions, whereas the player has to rely solely on time-eating sidequests to keep him afloat in the original release. Galaxy on Fire‘s hero decides this not cool once he’s essentially assigned to steal from the researchers he made friends with in the main release, and his turning coat against his new employers leads him to a climactic confrontation that’s arguably way cooler than anything he got himself wrapped up in previously. In the extension, Keith – now famous but still up for anything lucrative – falls in with a shadowy organization that employs him as their test monkey for cutting edge weapons technology they’ve pirated from others. Maxwell, fresh off his victory over the malignant Voids. Galaxy on Fire 2 wrapped up by letting players continue to freely explore the cosmos as Keith T. Now that we’ve spent lots of quality time with the add-on, we can report that while the new ships, equipment, and locations are nice, it’s really Valkyrie‘s generous helping of brand new story missions that make it a truly Galaxy-class IAP worth forking over an extra $4.99. As you can no doubt tell from last November’s in-depth review, the original release of Galaxy on Fire 2 really tickled iFanzine’s fancy! We count ourselves among the untold thousands of happy Fishlabs customers who’ve been eagerly anticipating the extension Valkyrie, which the developer rolled out as an In-App Purchase on April 28. ![]()
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